That’s right, while real-time strategy die-hards might find this system unbalanced, MOBA fans will be elated to discover that Dawn of War III relies heavily on its three factions of elite units. Or Gabriel Angelos’ God-Splitter ability – maybe even Farseer Marcha’s Singing Spear. You build, control and revive units all from a top-down perspective, leaving immersion to the ghostly music, flashy animations and shrieks of human enemies being decapitated by Gorgutz the Ork’s Spinnin’ Klaw ability. Like previous entries in the series, your role in Dawn of War III takes place from above, watching over the battleground.